Monster Hunter Wilds Switch 2 demo holds a near-locked 30fps in quality mode
Gaming Hardware · Saturday, October 24, 2026 · 2 sources

Monster Hunter Wilds Switch 2 demo holds a near-locked 30fps in quality mode

Digital Foundry’s analysis of Capcom’s Switch 2 demo found that docked quality mode delivers a virtually locked 30fps with the cap enabled. DLSS helps produce a cleaner image than the Xbox Series S version in some comparisons, despite a lower internal resolution and cutbacks to shadows, foliage and distant character animation.

Bottom line — The demo’s capped 30fps is the most consistent option, but Digital Foundry says performance in larger, busier hunts remains untested.

Go deeper 6

  1. Digital Foundry measured docked quality mode at roughly 648p internally before DLSS reconstruction.

  2. In docked performance mode, rendering falls to around 600p and frame rates range from 40 to 55fps without frame generation, according to Digital Foundry.

  3. Digital Foundry says the Switch 2 retains screen-space reflections that are absent from the Xbox Series S version.

  4. The demo reduces or removes some shadows and animated foliage; distant enemies and non-player characters also animate at lower rates, Digital Foundry found.

  5. Handheld mode renders at roughly 432p before upscaling to the Switch 2’s 1080p screen, with reflections disabled, according to Digital Foundry.

  6. Digital Foundry observed visible judder with unlocked frame rates, citing the lack of properly functioning system-level variable refresh rate support.

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Last generated: Oct 24, 6:36 AM UTC by wreetco

dstld. Your daily news summary designed to surface the news that matters from a European perspective. Curated by humans, summarized by AI - always with links back to the original reporting.

Links · Contact
Popular topics · WorldEuropeGamesAI
Last generated: Oct 24, 6:36 AM UTC by wreetco