Nvidia unveils DLSS 5, Arm launches AI-native mobile GPU
Nvidia announced DLSS 5, a neural rendering model that infuses game frames with photoreal lighting and materials, per the company. Separately, Arm introduced the Mali G2-Ultra NX, its first AI-native mobile GPU, integrating neural accelerators into the graphics pipeline for desktop-class visuals on phones.
Bottom line — DLSS 5 arrives this fall; Arm's GPU claims up to 4x efficiency gains in neural graphics.
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- Nvidia says DLSS 5 uses an AI model trained to understand scene semantics like skin, hair, and fabric, generating photoreal pixels in real time at up to 4K resolution, per the company.
- DLSS 5 will be supported by publishers including Bethesda, CAPCOM, Ubisoft, and Tencent, and will come to games such as Starfield, Assassin's Creed Shadows, and Resident Evil Requiem, per Nvidia.
- Arm's Mali G2-Ultra NX integrates neural accelerators into shader cores, allowing neural graphics workloads to run alongside traditional rendering, per Arm.
- Arm claims the new GPU delivers up to 24% higher benchmark performance and 14% higher non-AI gaming performance versus the previous generation, per the company.
- Arm says its Neural Dawn demo, developed with Sumo Digital, showed up to 4x higher performance efficiency and 70% lower external memory traffic compared with native rendering, per Arm.
- Microsoft also detailed Windows gaming advances in 2025, including a handheld-focused Xbox full-screen experience and DirectX ray tracing performance gains of up to 2.3x, per the Windows Experience Blog.
- ASUS launched the ROG G1000 desktop with up to an RTX 5090 and a tri-zone airflow design, claiming up to 1000W of thermal headroom, per ASUS.