Microsoft adds reusable geometry tools to DirectX ray tracing, cutting sample memory by 90%
Gaming Hardware · Sunday, November 1, 2026 · 3 sources

Microsoft adds reusable geometry tools to DirectX ray tracing, cutting sample memory by 90%

Microsoft has previewed Clustered Geometry and Partitioned TLAS, two additions to DirectX Raytracing that let games reuse geometry data and update only changed parts of a scene. In Microsoft’s Radeon RX 9070 sample, acceleration-structure memory fell from about 7.5GB to 774MB, while ray-tracing time per frame dropped from 72.6ms to 9.27ms; Microsoft cautions that games should not expect gains of that scale. The features remain in preview and require developer adoption before they reach games through DirectX.

Bottom line — DirectX’s preview offers developers a shared route to techniques Nvidia already uses, but game-level gains remain unproven.

Go deeper 7

  1. TechSpot reports that the sample’s frame rate rose from 1.2 to 79 frames per second; the figures are for a test, not a full game.

  2. Microsoft’s detailed measurements put animated acceleration-structure memory at 244MiB, down from 6,794MiB.

  3. Clustered Geometry breaks meshes into reusable clusters of up to 256 triangles, reducing how much geometry must be rebuilt.

  4. Partitioned TLAS divides a scene into regions, so unchanged sections can keep their existing structures between frames.

  5. The clustered approach needs more temporary scratch memory: Microsoft’s sample rose from 1.83MiB to 526MiB for static geometry.

  6. TechSpot says the preview requires Windows Developer Mode. Nvidia supports all RTX GPUs; AMD lists RX 9000 cards, while Intel lists Arc B-series and Core Ultra chips.

  7. GH reports that Qualcomm is targeting Snapdragon X2 platforms in the first half of 2027.

Read the reporting 3

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Last generated: Nov 1, 5:51 PM UTC by wreetco

dstld. Your daily news summary designed to surface the news that matters from a European perspective. Curated by humans, summarized by AI - always with links back to the original reporting.

Links · Contact
Popular topics · WorldEuropeGamesAI
Last generated: Nov 1, 5:51 PM UTC by wreetco