AMD’s RX 9070 XT hits 91 FPS in a DirectX ray-tracing test, with caveats
Gaming Hardware · Wednesday, November 4, 2026 · 5 sources

AMD’s RX 9070 XT hits 91 FPS in a DirectX ray-tracing test, with caveats

An independent test by graphics enthusiast Osvaldo Pinali Doederlein, reported by Wccftech, recorded 91 FPS on AMD’s RX 9070 XT using Microsoft’s new DirectX ray-tracing features, against 1.7 FPS with the conventional method. The test also found nearly 90% less memory use, but the largest gains came from an unusually geometry-heavy workload; Wccftech notes that games would need engine changes to use the technology.

Bottom line — At 4K, the same test’s uplift was 17.5×, not 54×; game developers still need to implement the features.

Go deeper 6

  1. Wccftech reports memory use fell from 7,518 MB to 771 MB in the test.

  2. The 54× result came after the tester increased the workload to 10,000 additional BLASes; with the sample’s default 100, Clustered Geometry was about twice as fast, Wccftech says.

  3. At 4K, performance rose from 1.6 FPS to 28 FPS, according to Wccftech.

  4. The improvement mainly reduced the cost of rebuilding ray-tracing acceleration structures, rather than making ray traversal substantially faster.

  5. Wccftech says the test scene contained about 91 million triangles and used a preview driver on an RX 9070 XT.

  6. AMD’s preview driver supports RDNA 4 GPUs, including the RX 9000 series; Wccftech says support for older cards is uncertain.

Read the reporting 5

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Last generated: Nov 4, 8:00 PM UTC by wreetco

dstld. Your daily news summary designed to surface the news that matters from a European perspective. Curated by humans, summarized by AI - always with links back to the original reporting.

Links · Contact
Popular topics · WorldEuropeGamesAI
Last generated: Nov 4, 8:00 PM UTC by wreetco